
The first note to share with you is that we’ve moved the two HQ’s closer into the Battlefield, switching Radar and Checkpoint for their corresponding teams HQ’s, and enabled teams to attack the remaining flags on the Battlefield much faster, instead of racing into these two flags first, and not getting into the action faster. Orbital: "The map is taking on some big changes that will help to bring it inline with our improved set of standards.
Stronghold 2 maps update#
These changes to Renewal won’t launch with Season 2, but will feature in the 2.1 Game Update that is planned to release later in September." We’ve also worked to improve the playspace’s look and feel, changing spaces such as the Solar Station to feature a lot more fortifications, as well as updating the Synesco Building to create more of an entrenched stronghold for players to both attack and defend.

Renewal: "We’re trimming down the playspace to give the map better focus, and flow, alongside making big changes to the terrain to ensure that you’re better able to move across the map as Infantry. We started this work already during Season 1, and will continue to release updates on this throughout the year.Īnd here’s some information on the changes coming to Renewal and Orbital… This includes work on their Voices, Body Posture, and Facial Expression changes. Audio/Visual Improvements: We’re continuing to bring visual and audio improvements to our Specialist Roster.Naturally the Class Traits we introduce will encourage the familiar style of gameplay known to best suit certain approaches to combat, that will see Recon roles enjoy more success with more long range weaponry, and Support have more effectiveness with heavier weaponry. Weapons: Weapons will remain unrestricted, as we continue to find that players prefer to have the freedom to choose the loadouts that best suit their playstyle.

Classes: Classes will introduce new restrictions on Gadgets, enabling you to better assess the threat and understand who may be carrying what in their arsenal, as well as assigning new Class Traits to the Specialists that help them to better support their role on the Battlefield.

Here’s a bit more detail on how the new class/Specialist system will work… Support - Angel, Falck, Season 2 Specialist.Here’s how the current lineup of Specialists will be categorized. On the subject of classes, the game’s current Specialists aren’t being eliminated, but they are having some new restrictions put on them and filed under one of four headings – Assault, Support, Engineer, and Recon.
